August 12, 2012
# Zajal Sketch
#Excuse the mess… change stuff and see what happens
setup do  smoothing(true)  framerate(24)enddraw do  randR = random 0, width/3  lRadius = width + randR + cos(time/100)+sin(time/100)  for i in 0..Math::PI*100+(cos(time/350)*24)**2    location = (((i*360)/2)/Math::PI)    xLoc = width/2 + lRadius * cos(location) - sin(time/50)    yLoc = height/2 + lRadius * sin(location) - cos(time/50)        color(255,255,255,25)        line(width/3,height/3*2,xLoc,yLoc)    line(width/2,height/3,xLoc,yLoc)    line(width/3*2,height/3*2,xLoc,yLoc)      endend

# Zajal Sketch

#Excuse the mess… change stuff and see what happens

setup do
  smoothing(true)
  framerate(24)
end

draw do
  randR = random 0, width/3
  lRadius = width + randR + cos(time/100)+sin(time/100)

  for i in 0..Math::PI*100+(cos(time/350)*24)**2

    location = (((i*360)/2)/Math::PI)
    xLoc = width/2 + lRadius * cos(location) - sin(time/50)
    yLoc = height/2 + lRadius * sin(location) - cos(time/50)
   
    color(255,255,255,25)
   
    line(width/3,height/3*2,xLoc,yLoc)
    line(width/2,height/3,xLoc,yLoc)
    line(width/3*2,height/3*2,xLoc,yLoc)
   
  end
end